Aperture hosts a game server control panel for you, built on Calagopus and written in Rust. Install one daemon on any machine you own (a dedicated box, a VPS, the tower in your closet) and manage everything from a panel we keep online, patched, and backed up.
You already paid for the hardware. Renting a second computer to manage the first one never made much sense.
Sign up and we provision an isolated panel instance at you.aperture.sh. Yours alone: own database, own users, own settings.
Run one install command on any Linux box with Docker. The daemon phones home to your panel and registers itself as a node.
Pick a game, set limits, start. Console, files, schedules, and backups all live in the panel from that point on.
The full Calagopus feature set, hosted. If you've used a Pterodactyl-style panel before, you'll be home in about forty seconds. Then you'll notice how much faster the pages load.
Real-time console with command input, search, and full logs. Works the moment a server boots.
Browse, edit, upload, and archive server files in the browser. Config editor included for the formats games actually use.
Automatic backups on a schedule you set, plus cron-style tasks for restarts, wipes, and maintenance windows.
CPU, memory, disk, and network per server, charted live. Audit logs record who touched what and when.
A growing catalog: modpack installers, config editors for specific games, themes. Built on the Calagopus extension system.
Subusers with per-server permissions, two-factor auth, API keys, SSH details. Give a friend console access without giving them the keys.
Most hosted panels are PHP with a queue worker, a cache layer, and a prayer. Calagopus compiles to a single native binary, so your panel instance starts in milliseconds and idles at less memory than a browser tab.
That efficiency is the reason the free tier exists. Your panel costs us almost nothing to run, so we don't charge you almost anything for it.
A node is one machine running the daemon. Put as many game servers on it as it can carry. We don't count slots, players, or servers. We count computers.
Yes. Aperture hosts the control panel; the game servers run on machines you own or rent elsewhere. Any Linux box with Docker works: a dedicated server, a $5 VPS, or something humming in your garage.
Anything with a Calagopus egg: Minecraft, Garry's Mod, Rust, Palworld, Terraria, and the long tail of dedicated servers. Pterodactyl eggs are broadly compatible, which covers most games with a community.
An open-source game server management panel written in Rust. Same idea as Pterodactyl, different engine. Aperture runs and maintains a hosted instance of it for you so you never touch a panel install, a migration, or a reverse proxy.
Yes. Calagopus is MIT-licensed and self-hostable. If you outgrow us or want everything in-house, export your data and run the same panel yourself. We'd rather you stay because it's good, not because you're stuck.
Soon. The panel itself is running today; the signup and provisioning plumbing is what's being finished. Prototype-tier accounts open first.